Armed // Dangerous — Dragon's Maze #122

Armed
Sorcery
Dragon's Maze· DGM#122Uncommon
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Dangerous
Sorcery
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
Market price
Normal
$0.16
▲ 13.3% 7d
Foil
$0.57
Other prints
Legality
Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker