Nowhere to Run — Duskmourn: House of Horror #111

Nowhere to Run
Enchantment
Duskmourn: House of Horror· DSK#111Uncommon
Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Market price
Normal
$0.43
▼ 12.2% 7d
Foil
$0.73
▼ 9.9% 7d
Other prints
Legality
Standard
Alchemy
Pioneer
Historic
Modern
Brawl
Legacy
Timeless
Vintage
Pauper
Commander
Penny
Oathbreaker